Yokai Masquerade: Hidden in Flesh
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Devlog
- April 13, 2025 by AbyssEclipse#Houdini, #Procedural Modeling, #Unreal Engine, #UE5Finishing the Temple Model I finally finished the japanese temple generator! Well, mostly. I finished it to the extent that I have time to finish it before Level Up. Here's how it looks in Houdini rn:... Continue reading
- March 04, 2025 by AbyssEclipseThis devlog is available on youtube:... Continue reading
- March 04, 2025 by AbyssEclipseThis devlog is available on Youtube:... Continue reading
- February 08, 2025 by AbyssEclipse#UE5, #Unreal Engine, #Houdini, #Procedural Modeling, #JapaneseI've had several different developments this past week that I think are worth talking about. Vroid Studio and VRM I figured out how to add Arkit blendshapes to models created using Vroid Studio. I als... Continue reading